Long Hair with Braids

Long Hair with Braids

Game ready hair. Textures made with Xgen and Arnold.
Hair cards were created with a combination of individual cards, and pre-positioned clumps from said cards. I used both Zbrush and Maya to for the placement using a mix of Move Brush and Deformers from Zbrush, and deformers, soft selection and quad draw in Maya.
Braids were created using Zbrush with IMM Curve brush and adjusted using move brush. The UVS were created to match the hair cards so I could use the xgen textures as a base and then touched up using procedurals and hand painting in Substance Painter.

Final about 50k tris.