Growing up, whenever someone asked me what I wanted to be, I would always reply with artistic careers. Encouraged to pursue my creativity, art and design have always, and will continue to be, large parts of my daily life and aspirations.
A graduate of the Savannah College of Art and Design, I found my love of CG art through video games as a teenager. It was by a happy accident that I discovered a video montage of some of the then best selling titles at the time. Since then, I've expanded my interest of game art into product and architectural visualizations as well.
In-house 3D Modeler.
Duties include creating assets according to 2D design concepts, editing existing models for design changes, as well as creating still image product renders intended for promotional purposes, production reference, and NFTs.