First full body, posed and poly-painted high poly sculpt in Zbrush.
Everything was sculpted or done with Zmodeler in Zbrush. Fibermesh used to furs, grass, eyelashes, eyebrows, and rope fibers.
Assignment was to create realistic textures through projections and poly-painting.
Sculpting: Zbrush
Texturing: Zbrush Poly-paint
Rendering: Zbrush, Marmoset Toolbag 3